01 · OUTLAW LIFEHeists & Illegal Economy
Designed missions with preparation, risk, law response and real progression — never just a marker and a loot box.
Train Robbery
Find an informant, buy intelligence, stop a guarded moving train, use dynamite, take the loot and escape before the law arrives.
Wagon / Store / Shop Robberies
Moving wagon heists, register lockpicking and dedicated shop robberies with distinct requirements, rewards and cooldowns.
House Robbery
Informants, lockpicks, search points, an alert meter and unpredictable danger from a dog or homeowner.
Bank Heists
Tools, guards, dynamite, vault loot, lockdowns and cooldowns — plus a possible Saint Denis bonus stash.
Moonshine / Weed / Contraband
Brew moonshine, grow quality crops and reach the final illegal market while risking the attention of the law.
Weapon Crafting
An underground materials and bench progression loop for lockpicks, dynamite, ammunition and weapon parts.
Graveyard / Treasure / Outlaw Post
Graveyard heists, detector-and-shovel treasure hunting, and a hidden market for criminal loot.





